Latest News from Infinite Space

Infinite Space III: Sea of Stars Early Access Begins

Sail the high Sea of Stars with Digital Eel!

Even as development continues, we’re very excited to be able to share Sea of Stars early with Kickstarter backers and the gaming community at large. Steam’s Early Access allows you to play work-in-progress versions of the game (new build updates are automatic), provide critical feedback and actually help shape its creation.

Infinite Space III: Sea of Stars follows the design tradition of its precursors, Strange Adventures in Infinite Space (2002) and Weird Worlds: Return to Infinite Space (2005) with turn-based space exploration, real-time starship combat and roguelike elements. Sea of Stars differs in that it is presented in 3D and offers new features and content as well.

When Infinite Space III: Sea of Stars is released it will be priced at $9.95.

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Sea of Stars Update – February 2014

Hi again, it’s time for another update on Infinite Space 3: Sea of Stars! This month we have been busy basically tying up loose ends and turning all the separate bits into an actual game. At the rate things are going, a beta release around the end of March seems quite doable.

The highlights of this update video include new user interfaces for buying ships at your homeworld; diplomatic (or undiplomatic) messages from alien races; lifeforms placed on planets that they could actually live on; color-coded weapon icons; deadly new carrier ships and the fiery destruction they cause!

In other Digital Eel news, as Sea of Stars beta release draws closer, we have lowered the prices of Brainpipe and Data Jammers: FastForward on Steam and other portals to less than a fancy cup of coffee. Check them out!

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Sea of Stars update #16

Hello, everybody!  This month we’re working on the combat portion of the game and the “Combat Simulator,” which allows you to set up encounters with alien fleets (we use it too, to balance play).  We’re also happy to announce that Sea of Stars has been accepted for distribution on Steam as well as several other gaming portals. Our public beta testing program will be done through Steam as well, and we expect this to start in a couple of months so stay tuned for further updates!

Check out the update video here or visit the Sea of Stars Kickstarter update page here.

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Steam Holiday Sale

Seasons greetings from Digital Eel! Weird Worlds Well, it’s that time of the year again. The wind is chilly, the snow is flying and the Steam Holiday Sale is on! Beginning today, Thursday, December 19, until Thursday, January 2nd, Weird Worlds (space!), Data Jammers (arcade!) and Brainpipe (??!!) are discounted by 50%-75%, which means you can explore the galaxy, prowl twisting bitstreams and invade your own brain (!) for less than the cost of a meal at Back in the Box. Please note that ALL Digital Eel games are alien tested and approved for kids, teens, adults and squid creatures from Bellatrix VII. Feeling festive? Who isn’t! Each Digital Eel game makes the perfect virtual stocking stuffer for your perfect virtual stocking. Whatever that means. Happy Krimble!

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Sea of Stars update – November

There’s always something happening with Sea of Stars each week, and November was no exception.  Go here to read about new developments and see some new images from the game as well.

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The Steam Autumn Sale begins

The leaves have turned and there’s a chill in the air. Tis the season for warm and cozy videogaming and that means it’s time for the Steam Autumn Saleright now! From today, November 27, through Tuesday, December 3, Weird Worlds: Return to Infinite Space (space adventure-roguelike), Data Jammers: FastForward (racing-arcade) and Brainpipe: A Plunge to Unhumanity (???!) are available from Steam at 50%-75% off, along with similar discounts on dozens of other must-play games of all kinds. So go see, have a blast, and happy holiday from Infinite Space Games/Digital Eel!

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Sea of Stars Update – October 2013

Hello, everyone. Unfortunately, we have to start this update with some bad news. Last month, our friend and art team member David Cash passed away after a long battle with chronic illness which he kept private from everyone. Rich and I have known Dave since we worked at Ion Storm in the late 1990′s. He will be missed.

On the game itself, the video shows some new features like the hyperwave radar screen and multi-body systems. Sea of Stars will still only have one “primary” planetary body per system for you to explore (to keep the gameplay brisk), but moons and asteroid belts will add visual interest to special locations.

Things have been a bit slower than I had hoped lately, and we’re not ready to announce a date for the release of a beta version yet. We are, however, just about ready to start delivering some of the other reward goodies for those backers in the $50 tier and above.

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